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OK, so: there are supposed to be more rock layers—the player shouldn’t see any kind of horizon, just layers and layers of rock going up for 30 feet or so. The layers should look less polygontastic. The rock should look like rock. There should actually be a few of these areas, connected by tunnels. That little hollow should have water in it. I’m still not sold on this sky texture. And WTF is up with the lighting?
Buuuut… the project exists, and crappy work that’s done is better than awesome work that doesn’t exist.